Ok, let's analyze:
- Ganondorf is heavy and slow to retaliate after some of his attacks, so he is constantly open to attacks.
- When he DOES retaliate, he is quick to doge and leave YOU open to attacks. And Ganondorf himself is, though slow, VERY powerful, hitting up to 30% damage in a single Smash attack thanks to Warlock Magic.
- Mewtwo is not exactly lightweight, but he floats over the air, making him very prone to being blown back with a Smash attack.
- His aerial attacks and the Shadow Ball (while charging) make for rapid-hit combos that render you unable to move. Oh, and they are also powered with dark powers so they also deal 30% damage with a Smash attack.
- Bowser is too slow. Most (if not all) of his attacks are predictable and not hard to avoid/dodge/block/counter, and his size makes him an easy target for projectiles and Smash attacks, but most importantly, aerial attacks.
- But let's not forget that we're not facing Bowser here. We're facing GIGA Bowser, whose attacks are harder to avoid since, despite being the same, they are really hard to avoid because Bowser now takes up more space in his attacks. Oh, and he also has dark energy to damage 30% with each HIT.
The key to this battle is to try to never leave yourself vulnerable, because the other three are looking for open areas where they can start an attack, and Giga Bowser's normal A attacks (or his Firebreath) combined with Mewtwo's rapid-hit normal A attack and topped off with either a Gerudo Dragon or a Dark Dive make for an unpleasant Flawless KO.
Never, ever, EVER use a heavy character. You might think that being heavy means that opponents will have a hard time knocking you off, but the truth is a tad different: when the battle starts, both Mewtwo and Giga Bowser will try to corner you and either force you into their attack range or off the ledge, and heavy characters don't stand a chance when recovering from a ledge fall.
I try to use Capt. Falcon and start with a Falcon Kick that hits Mewtwo and Giga Bowser. Then I proceed to Smash attack Ganondorf until the other two are back into the fray, then I Falcon Kick them away again, and Smash attack them off the ledges. But then the strategy's over and I have to do some spontaneous planning to attack, but it's mostly Smash attacks and the Falcon Kick (NOTE: FALCON PUNCHING IS NEVER RECOMMENDED, FOR IT LEAVES CAPT. FALCON VULNERABLE ONE SECOND BEFORE THE ATTACK. THE SAME APPLIES FOR THE WARLOCK PUNCH, FOR THOSE WHO IGNORED MY HEAVY-CHARACTER-WARNING AND CHOSE GANONDORF)
Good luck. You'll need it :P
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